VividQ Unveils World’s First Holograms with Human-Eye Precision

UK startup VividQ achieves a breakthrough, creating the first-ever "retina resolution" holograms for a super clear and lifelike viewing experience.

By Sunil Sonkar
2 Min Read
VividQ Unveils World's First Holograms with Human-Eye Precision

UK startup VividQ has made a big discovery in holographic technology by creating the first-ever holograms with “retina resolution.” This advancement means the holograms now look super clear and lifelike, just like what our eyes are used to seeing. So, watching these holograms feels more real and natural than ever before.

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How did they make it happen? Well, the researchers at VividQ play around with light waves to make 3D holograms. It is like copying how we see things in the real world. Special software controls the paths of the light and the images are projected through high-quality 4K display hardware. This allows holographic objects to appear at different distances, just like in real life, and users can naturally shift their focus between these objects.

VividQ wants to put this technology in the next batch of virtual reality (VR) headsets, mainly for gaming. They think these top-notch holograms will give users a super immersive experience like nothing they have seen before.

Not just for games, this big discovery could also fix some common problems in virtual reality. Users might be able to adjust holograms to their eyesight without needing bulky equipment. They might also let you adjust how things look in virtual reality, making them closer or farther away. This could help stop things like feeling sick or tired eyes.

To show off what they did, VividQ joined forces with JVCKenwood, a Japanese electronics company. They are working together to bring this awesome holographic display to regular people like us.

VividQ CEO, Darran Milne, is happy about this new technology. He says that by showing clear holograms using stuff we already have, they are proving that holographic displays are not just a dream. They are ready for regular use. This big step could change how we enjoy virtual reality soon.

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